- #SKYRIM HOW TO INSTALL SKSE IN ANOTHER LOCATION ARCHIVE#
- #SKYRIM HOW TO INSTALL SKSE IN ANOTHER LOCATION FULL#
- #SKYRIM HOW TO INSTALL SKSE IN ANOTHER LOCATION MODS#
- #SKYRIM HOW TO INSTALL SKSE IN ANOTHER LOCATION WINDOWS#
Not knowing what was going on, I went to the viva new vegas discord server for help and they just told me to uninstall mo2 and reinstall it. when i skipped though mo2 refused to load saying it was already running even though it wasn't appearing on screen.
#SKYRIM HOW TO INSTALL SKSE IN ANOTHER LOCATION WINDOWS#
It said that windows was unable to save all the data for the files \MO2\logs\usvfs-_06-15-18.log, \MO2\plugins\data\OMODFramework.log, and \MO2\ModOrganizer.ini all lost data.After that I recieved the same message about plugin_python.dll failing to load from the last time it was started which i decided to skip. I ignored it and carried on as usual until eventually when I tried to open mo2 I got back to back notifications from google about a delayed write failed that happened multiple times for several files.
#SKYRIM HOW TO INSTALL SKSE IN ANOTHER LOCATION MODS#
After a week or two of playing nv with the mods from the guid and installing several others with it, I got a notification from windows saying "mod organizer failed to load the plugin 'plugin_python.dll' last time it was started". One of those guides was viva new vegas which I was able to follow along easily.
#SKYRIM HOW TO INSTALL SKSE IN ANOTHER LOCATION ARCHIVE#
Now we can find the SKSE64 archive we downloaded before.As background info, A few months ago I got into modding for fallout new vegas and while doing so i searched up several guides on the topic. The default directory or other one of your choosing is also fine. This is a general tool, not just for modding so I’m going to install it with my other programs. Run the EXE file from your browser or downloads folder. The header file can be downloaded from the optional section of the files. You can load a database that stores offsets so your DLL plugin can be version independent without requiring to be recompiled. This is a modder resource (a header file). There is no need for you to read the rest of any of this. Where can I find the address library for skse plugins? At the very top of the page there will be three games. To those of you that have never seen basic HTML websites before, this may look very sketchy but I assure you that everything here is 100% safe. To start, let’s head over to the official SKSE website hosted on. All you need to do is copy and paste these files to the Scripts folder.
If you’re on PC, you can open console and type player. There is another way, if my thinking is correct, just open up the console and click on the person/object and their name should appear at the top of the screen with their BaseID next to it in brackets. You can find out the reference ID of an item you previously spawned with the PickLastRef and GetSelectedRef commands. Simply press and hold E on an item in the world, open your console, and type getplayergrabbedref.
#SKYRIM HOW TO INSTALL SKSE IN ANOTHER LOCATION FULL#
There’s a full list of the character IDs (not just companions) here. If you enable the console with an NPC in view you can just click on them and it will “select” them and display their id in the upper center of the console. If you find it, FNVEdit will show you beside other Information the BaseID of the object. In the Properties window, skip to Details tab and check. In the folder, right-click the game executable file (.exe file) and choose Properties. Right-click the Skyrim shortcut on the desktop and choose Open file location. Normally you will find the RefID under “PlacedObjects” or PlacedNPCs”. Step 1: Install official Skyrim game (the original edition or the special edition). How do I find the ID of a reference ID in Skyrim? It will open a txt file with every refID in your save game, just search for its name. If you can’t see or click the NPC you want to get the RefID but you know its name, then on the console type “save funclist 1”. Go to the followers individual page and the infobox on the right will show their “base id” and their “ref id”. You can find your follower in this list or use the search box on the left to find them (every person in Skyrim has their own info page).