The melee mode of the carbine is quick and low-ranged. The melee mode of this weapon is half as deadly as the musket and shorter melee range.Ĭarbines and cavalry muskets: Both feature above average reloading times, below average accuracy. Usually used by skirmisher units such as light infantry, riflemen and the like.
Rifles: Longest reloading time, best accuracy and deadly damage. Usually used by the officer rank of classes.
Pistols: Quickest reloading time, worst accuracy and average damage. Also, in melee mode (key-bind to X) and crouch(key-bind to Z) the player will be in a brace-mode that would kill either the horses or the rider of incoming cavalry. Shots are relatively straight in 50 yards of in-game and goes into random directions after. Muskets: The most common weapon on the battlefield it has average accuracy and reloading time ,deadly damage through melee and long range(bayonet). All firearms, with the exception of pistols require the player to be stationary to reload. All classes ranging from line infantry to cannoneers can use all firearms, but only cannoneers can use artillery. Historically accurate firearms and artillery.